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		<title>MMO Clones</title>
		<link>http://mmorpgcentral.wordpress.com/2010/12/12/mmo-clones/</link>
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		<pubDate>Sun, 12 Dec 2010 05:28:27 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=178</guid>
		<description><![CDATA[People say that Allods Online and Runes of Magic are WoW clones, but I’m surprised that people aren’t complaining that World of Warcraft is an EverQuest clone. The fact is just about every new MMORPG today borrows some features from another game. The way I look at it is that copying the “good” aspects of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=178&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>People say that <a href="http://mmohut.com/review/allods-online">Allods Online</a> and <a href="http://mmohut.com/review/runes-of-magic">Runes of Magic</a> are <a title="WoW Clones" href="http://mmohut.com/editorials/best-free-wow-clones">WoW clones</a>, but I’m surprised that people aren’t complaining that <a href="http://mmohut.com/free-trials/world-of-warcraft">World of Warcraft</a> is an <a href="http://mmohut.com/free-trials/everquest">EverQuest</a> clone. The fact is just about every <a title="New MMORPG" href="http://mmohut.com/">new MMORPG</a> today borrows some features from another game. The way I look at it is  that copying the “good” aspects of a game is actually a good for gamers.  If World of Warcraft had a really nice talent system and say <a href="http://mmohut.com/preview/forsaken-world">Forsaken World</a> or <a href="http://mmohut.com/review/king-of-kings-3">King of Kings 3</a> copied it, who cares? As a gamer, I don’t care if one game copied  another. I only care that the game I’m playing is genuinely fun. You  could argue that copying a game “all the way” isn’t good, but again, why  does it matter? Runes of Magic for example copied much of World of  Warcraft and do you know what the end result is? A free to play version  of a pay to play game. If I can play Runes of Magic for free, why should  I play World of Warcraft? I think <a href="http://mmohut.com/review/alganon">Alganon</a> tried to do the same thing that Runes of Magic and Allods Online did,  but failed miserably, as the game originally launched as a pay to play  game. It didn’t even have an <a title="MMO Free Trials" href="http://mmohut.com/free-trials">MMO free trial</a> until months after it launched. Quest Online, the game’s developer,  eventually decided to drop the monthly subscription and do what Dungeons  and Dragns Online, <a href="http://mmohut.com/review/archlord">Archlord</a> and <a href="http://mmohut.com/review/rf-online">RF Online</a> did and converted to a free to play game with a cash shop. Unfortunately, even as an F2P game, Alganon like <a href="http://mmohut.com/review/craft-of-gods">Craft of Gods</a>, never managed to attract much of a playerbase.</p>
<p>The fact of the matter is that there are a lot more MMO clones out there than people realize. <a href="http://mmohut.com/browser-games/ddtank">DDTank</a> from Games321 for example blatantly copied <a href="http://mmohut.com/review/gunbound">Gunbound</a> from <a href="http://mmohut.com/publishers/softnyx">Softnyx</a>.  Gunbound blatantly copied Worms. So should people bash on DDTank for  copying Gunbound? No way. Gunbound isn’t exactly a unique game either.  One thing I like about DDTank is that its a <a title="Browser Games" href="http://mmohut.com/browser-games">browser based MMO</a>,  so players can launch it from anywhere. Gunbound on the other hand  requires a download. Even though the client size isn’t huge, it’s still a  bit of a headache to download, install and patch it. What about games  like <a href="http://mmohut.com/review/fists-of-fu">Fists of Fu</a> and <a href="http://mmohut.com/review/legend-of-edda">Legend of Edda</a>? Neither title is particularly unique. Fists of Fu from <a href="http://mmohut.com/publishers/outspark">OutSpark</a> copied <a href="http://mmohut.com/review/dragonica-online">Dragon Saga</a> from <a href="http://mmohut.com/publishers/gravity">Gravity Interactive</a> and <a href="http://mmohut.com/review/lunia">Lunia</a> from <a href="http://mmohut.com/publishers/ijji">ijji</a>. On the other hand <a href="http://mmohut.com/review/mission-against-terror">Mission Against Terror</a> copied <a href="http://mmohut.com/review/sudden-attack">Sudden Attack</a> from <a href="http://mmohut.com/publishers/gamehi">GameHi</a> and Soldier Fromt from ijji.</p>
<p>Even the super popular (and INCREDIBLY fun) Aeon of Strife game <a href="http://mmohut.com/review/league-of-legends">League of Legends</a> copied Defense of the Ancients from Warcraft 3. As did <a href="http://mmohut.com/review/avalon-heroes">Avalon Heroes</a> and Land of <a href="http://mmohut.com/review/chaos-online">Chaos Online</a>.  Should these titles also be made fun of because they aren’t original?  Why do some people even care about originality? The FACT is that EVERY  game borrowed SOME features from an older game. The practice is common  not just amongst MMORPGs, but amongst ALL video games. So I don’t see  what the big deal is.</p>
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		<title>Perfect World &#8211; Genesis Update</title>
		<link>http://mmorpgcentral.wordpress.com/2010/12/04/perfect-world-genesis-update/</link>
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		<pubDate>Sat, 04 Dec 2010 02:09:14 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

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		<description><![CDATA[Perfect World Entertainment rolled out the Rising Tide expansion for Perfect World earlier this year, and they’re already planning on releasing another major expansion pack titled “Genesis” in the coming months. Much like the last big content update, the highlights of this new update is yet another new race and more playable classes. What I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=175&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p><a title="Perfect World Entertainment" href="http://mmohut.com/publishers/perfect-world-entertainment">Perfect World Entertainment</a> rolled out the Rising Tide expansion for <a title="Perfect World" href="http://mmohut.com/review/perfect-world">Perfect World</a> earlier this year, and they’re already planning on releasing another  major expansion pack titled “Genesis” in the coming months. Much like  the last big content update, the highlights of this new update is yet  another new race and more playable classes. What I like about Perfect  World is that the game keeps adding new <a title="MMO Classes" href="http://mmohut.com/editorials/mmorpg-class-balances">MMO classes</a>, and the way I look at it, the more classes in the game, the more variety it has. When games like <a title="Florensia" href="http://mmohut.com/review/florensia">Florensia</a> or <a title="Fly For Fun" href="http://mmohut.com/review/flyff-fly-for-fun">Fly For Fun</a> receive updates, they rarely add new classes to the game. To be fair,  most games just add new job advancements, but rarely do MMORPGs actually  introduce new base classes. I think <a title="Karos Online" href="http://mmohut.com/review/karos-online">Karos Online</a> and Eudemons haven’t added any new base classes since they launched. I think <a title="Eudemons Online" href="http://mmohut.com/review/eudemons-online">Eudemons Online</a> from <a title="TQ Digital" href="http://mmohut.com/publishers/tq-digital">TQ Digital</a> has 3 classes and that’s it – Warrior, Mage and Paladin. I think <a title="Zero Online" href="http://mmohut.com/review/zero-online">Zero Online</a>, the <a title="Sci-fi MMORPGs" href="http://mmohut.com/editorials/best-sci-fi-mmorpgs-mmos">Sci fi MMORPG</a> from the same TQ Digital company, only has two playable classes.</p>
<p>What’s  interesting is that Perfect World Entertainment is one of the only  companies that actually add new base classes to their games. <a title="Heroes of Three Kingdoms" href="http://mmohut.com/review/heroes-of-three-kingdoms">Heroes of Three Kingdoms</a>, <a title="Battle of the Immortals" href="http://mmohut.com/review/battle-of-the-immortals">Battle of the Immortals</a> and <a title="Jade Dynasty" href="http://mmohut.com/review/jade-dynasty">Jade Dynasty</a> have all enjoyed a similar pattern of updates. The company recently launched a <a title="new MMORPG" href="http://mmohut.com/">new MMORPG</a> too – <a title="Legend of Martial Arts" href="http://mmohut.com/preview/legend-of-martial-arts">Legend of Martial Arts</a>,  but I think this is actually an older game, and is just being  relaunched as a newer title with a new name. Legend of Martial Arts is  actually Q World, which has been available in Asia for a quite a while.  Why they changed the name to Legend of Martial arts is beyond me. If  anything, Perfect World Entertainment should launch <a title="Hot Dance Party" href="http://mmohut.com/review/hot-dance-party-steps">Hot Dance Party</a> (Steps) in North America, as it’s a pretty cool dancing game. A dancing games that’s more fun than <a title="Audition Online" href="http://mmohut.com/review/audition-online">Audition Online</a> or <a title="ShowUp" href="http://mmohut.com/review/showup">ShowUp</a> in my opinion.</p>
<p>I  haven’t been playing Perfect World as much as I used to, but I plan on  going back to it once this new expansion hits. I think what I really  liked about the game was the character customization. I don’t think any  other MMORPG, free to play or pay to play, comes close to matching it. <a title="EverQuest 2" href="http://mmohut.com/review/everquest-2">EverQuest 2</a> and <a title="Pirates of the Burning Sea" href="http://mmohut.com/review/pirates-of-the-burning-sea">Pirates of the Burning Sea</a> from <a title="Sony Online Entertainment" href="http://mmohut.com/publishers/sony-online-entertainment">Sony Online Entertainment</a> have good character customization, but neither come close to Perfect World. I hear <a title="APB Reloaded" href="http://mmohut.com/review/apb-reloaded">APB Reloaded</a> has solid appearance customization too – but I can guarantee it’s not  nearly as awesome as the appearance controls in Perfect World. It sort  of sucks that Perfect World Entertainment didn’t include the same  detailed character creator in their other games, as I think <a title="Ether Saga Online" href="http://mmohut.com/review/ether-saga-online">Ether Saga Online</a> and <a title="Forsaken World" href="http://mmohut.com/review/forsaken-world">Forsaken World</a> would have benefited greatly from a similar system.</p>
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		<title>Best Free MMORPGs – Triple A Titles</title>
		<link>http://mmorpgcentral.wordpress.com/2010/11/29/best-free-mmorpgs-%e2%80%93-triple-a-titles/</link>
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		<pubDate>Mon, 29 Nov 2010 01:45:31 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

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		<description><![CDATA[There are a ton of free to play MMOs and MMORPGs out there, but which ones are actually worth playing? I’ve written about random games before, but I want to use this post to talk about the best of the best – the cream of the crop. One of the best free to play MMORPGs [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=172&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>There are a ton of <a title="MMOs" href="http://mmohut.com/">free to play MMOs</a> and MMORPGs out there, but which ones are actually worth playing? I’ve  written about random games before, but I want to use this post to talk  about the best of the best – the cream of the crop. One of the best free  to play MMORPGs in my opinion is <a title="Runes of Magic" href="http://mmohut.com/review/runes-of-magic">Runes of Magic</a> from Frogster. The game is by far the <a title="WoW Clones" href="http://mmohut.com/editorials/best-free-wow-clones">best Wow clone</a> MMORPG out there, and easily one of the most fun free to play games ever. The game mixes <a title="World of Warcraft" href="http://mmohut.com/free-trials/world-of-warcraft">World of Warcraft</a> style gameplay with <a title="Guild Wars" href="http://mmohut.com/free-trials/guild-wars">Guild Wars</a> style dual-classing. The dual classing system in Runes of Magic  actually works extremely well. At first I thought it would be clumsy and  unbalanced, but it isn’t. If you’re thinking about playing <a title="Allods Online" href="http://mmohut.com/review/allods-online">Allods Online</a> or <a title="Talisman Online" href="http://mmohut.com/review/talisman-online">Talisman Online</a>, think again. Runes of Magic is your game.</p>
<p>Another top notch free to play MMORPG is <a title="The Lord of the Rings Online" href="http://mmohut.com/review/the-lord-of-the-rings-online">The Lord of the Rings Online</a> from <a title="Turbine" href="http://mmohut.com/publishers/turbine">Turbine</a>. The game is actually the second pay to play MMORPG gone free to play from Turbine. The first one, which is also one of the <a title="best free mmorpg" href="http://mmohut.com/">best free MMORPGs</a> in my opinion, is <a title="Dungeons and Dragons Online" href="http://mmohut.com/review/dungeons-and-dragons-online">Dungeons and Dragons Online</a>.  I’ve always wanted to play The Lord of the Rings Online, but I never  wanted to subscribe to it, because I personally feel weird, paying  monthly to play an MMO, as for the last few years, the only PC games  I’ve played were free to play titles. After playing F2P games for a  while, you realize that there’s no reason to pay for games. If I’m in  the mood for a racing game I can play <a title="Drift City" href="http://mmohut.com/review/drift-city">Drift City</a> from <a title="GamesCampus" href="http://mmohut.com/publishers/gamescampus">GamesCampus</a> or the more graphically impressive <a title="Need for Speed World" href="http://mmohut.com/review/need-for-speed-world">Need for Speed World</a> from Electronic Arts. If I want to play an <a title="MMOFPS" href="http://mmohut.com/editorials/top-10-mmofps-shooters">MMOFPS</a> I have <a title="Mission Against Terror" href="http://mmohut.com/review/mission-against-terror">Mission Against Terror</a> from <a title="Suba Games" href="http://mmohut.com/publishers/suba-games">Suba Games</a> or <a title="Genesis A.D" href="http://mmohut.com/review/genesis-ad">Genesis A.D</a> from <a title="ijji" href="http://mmohut.com/publishers/ijji">ijji</a>. There are literally dozens of free to play <a title="MMO Racing" href="http://mmohut.com/editorials/best-mmo-racing-games">MMO racing</a> and FPS games. If I wanted to, I can try a new one each week and be  entertained for quite a while. Anyway, I’m getting a bit distracted.  What I like about Lord of the Rings Online going free to play is that it  has that pay to play quality feel to it. It was developed by a big  budget Western firm, so the game’s music, visuals and story are all top  notch.</p>
<p>There are a lot of free to play MMORPGs with the potential of being triple A titles, but many of them fall short. <a title="King of Kings 3" href="http://mmohut.com/review/king-of-kings-3">King of Kings 3</a> for example from <a title="Gamigo" href="http://mmohut.com/publishers/gamigo">Gamigo</a> is a genuinely fun PvP heavy game, but the visuals are quite out dated. <a title="Iris Online" href="http://mmohut.com/review/iris-online">Iris Online</a> from <a title="gPotato" href="http://mmohut.com/publishers/gpotato">gPotato</a> is a SOLID <a title="Anime MMORPG" href="http://mmohut.com/editorials/best-anime-mmorpgs">anime MMORPG</a>,  but the game is way too new to dub a triple A title. Why does it matter  that the game is too new? Well, it hasn’t really established itself  yet. Plus it doesn’t have nearly as much content as triple A F2P games  like <a title="MapleStory" href="http://mmohut.com/review/maplestory">MapleStory</a>, <a title="Runescape" href="http://mmohut.com/browser-games/runescape">Runescape</a> and <a title="Perfect World" href="http://mmohut.com/review/perfect-world">Perfect World</a>. I personally really like <a title="Legend of Edda" href="http://mmohut.com/review/legend-of-edda">Legend of Edda</a> too, but the game lacks depth. I think League of  Legends is easily one  of the best free to play MMO games out there. If you like DotA style  competitive games, give <a title="League of Legends" href="http://mmohut.com/review/league-of-legends">League of Legends</a> a try NOW. So if you’re looking for a new fun free to play MMORPG to  play, do check out some of the games I mentioned. They’re all well worth  trying!</p>
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		<title>Perfect World – An old MMORPG But Still Perfect</title>
		<link>http://mmorpgcentral.wordpress.com/2010/11/23/perfect-world-%e2%80%93-an-old-mmorpg-but-still-perfect/</link>
		<comments>http://mmorpgcentral.wordpress.com/2010/11/23/perfect-world-%e2%80%93-an-old-mmorpg-but-still-perfect/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 19:20:33 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=170</guid>
		<description><![CDATA[I remember playing Perfect World on the old Malaysian servers before Perfect World Entertainment decided (wisely) to launch the game in North America and Europe through its own website. This version of the game in properly translated English was dubbed Perfect World International. It’s weird that the game was available in Malaysia long before it [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=170&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>I remember playing <a title="Perfect World" href="http://mmohut.com/review/perfect-world">Perfect World</a> on the old Malaysian servers before <a title="Perfect World Entertainment" href="http://mmohut.com/publishers/perfect-world-entertainment">Perfect World Entertainment</a> decided (wisely) to launch the game in North America and Europe through  its own website. This version of the game in properly translated  English was dubbed Perfect World International. It’s weird that the game  was available in Malaysia long before it launched in North America and  Europe. You’d imagine the game would launch here first, as there are a  lot more people living in the U.S.A and Europe. I should also say that  Perfect World Itself was developed back in 2005 in China, so it’s over 5  years old! Once Perfect World launched in North America it caught on  quite fast – which is why I guess the company launched <a title="Jade Dynasty" href="http://mmohut.com/review/jade-dynasty">Jade Dynasty</a>, <a title="Ether Saga Online" href="http://mmohut.com/review/ether-saga-online">Ether Saga Online</a> and numerous other games.</p>
<p>The <a title="MMO Character Customization" href="http://mmohut.com/editorials/mmorpg-character-customization">MMO character customization</a> in Perfect World is top notch. Appearance customization wise, players  can customize EVERY single aspect of their characters from the distance  between their eyes to their chin width. If you thought <a title="Superhero MMORPGs" href="http://mmohut.com/editorials/where-are-the-free-superhero-mmorpgs">superhero MMORPGs</a> like <a title="Champions Online" href="http://mmohut.com/free-trials/champions-online">Champions Online</a> and <a title="City of Heroes" href="http://mmohut.com/free-trials/city-of-heroes">City of Heroes</a> had solid customization, you haven’t seen anything yet. Heck, the  appearance customization here trumps that of ANY pay to play MMORPG,  including <a title="World of Warcraft" href="http://mmohut.com/free-trials/world-of-warcraft">World of Warcraft</a>. Unfortunately, Perfect World’s other titles – <a title="Forsaken World" href="http://mmohut.com/review/forsaken-world">Forsaken World</a>, <a title="Heroes of Three Kingdoms" href="http://mmohut.com/review/heroes-of-three-kingdoms">Heroes of Three Kingdoms</a> and <a title="Legend of Martial Arts" href="http://mmohut.com/preview/legend-of-martial-arts">Legend of Martial Arts</a> don’t have nearly as many customization options. I feel that character  customization in MMOs could be a lot better. After playing Perfect  World, every other game’s appearance customization seems like a joke.  Mostly because it is. Games like <a title="Florensia" href="http://mmohut.com/review/florensia">Florensia</a> Online, <a title="Rohan Online" href="http://mmohut.com/review/rohan-online">Rohan Online</a> and even <a title="The Lord of the Rings Online" href="http://mmohut.com/review/the-lord-of-the-rings-online">The Lord of the Rings Online</a> have awful customization options compared to Perfect World.</p>
<p>Aside  from its appearance stuff, Perfect World is a remarkably in depth game.  Since it launched in 2005 in China, the game has went through so many  cool content updates. Like <a title="MapleStory" href="http://mmohut.com/review/maplestory">MapleStory</a> from <a title="Nexon" href="http://mmohut.com/publishers/nexon">Nexon</a> and <a title="Fly For Fun" href="http://mmohut.com/review/flyff-fly-for-fun">Fly For Fun</a> from <a title="gPotato" href="http://mmohut.com/publishers/gpotato">gPotato</a>, one of the reasons this <a title="MMORPG" href="http://mmohut.com/">MMORPG</a> has remained so popular is that the game is just updated often. <a title="PvP MMORPGs" href="http://mmohut.com/editorials/best-free-pvp-mmorpgs">PvP MMORPG</a> fans can look forward to neat guild vs guild territory control battles  and open world Pking while those who like PvE can run through the game’s  many dungeons. Unlike <a title="Godswar Online" href="http://mmohut.com/review/godswar-online">Godswar Online</a> from <a title="IGG" href="http://mmohut.com/publishers/igg">IGG</a> and <a title="Magic World Online" href="http://mmohut.com/review/magic-world-online">Magic World Online</a> from <a title="EnjoyMMO" href="http://mmohut.com/publishers/enjoymmo">EnjoyMMO</a>,  Perfect World does not have an in game Bot, so players actually have to  play the game themselves. Which is actually a good thing, because the  game is fun.</p>
<p>I think Perfect World has a lot to offer, even though  it’s 5 years old now. Why am I gushing about this game all of a sudden?  Well I just started playing it again recently, that’s why. Plus, I just  came from playing lots of <a title="Runes of Magic" href="http://mmohut.com/review/runes-of-magic">Runes of Magic</a> and <a title="Dungeons and Dragons Online" href="http://mmohut.com/review/dungeons-and-dragons-online">Dungeons and Dragons Online</a> – both feel much more “Western”. Perfect World is Chinese and it’s still a lot of fun. I think it’s the best <a title="Chinese MMORPGs" href="http://mmohut.com/editorials/chinese-mmorpgs">Chinese developed MMORPG</a> Out there and it crushes games like <a title="Zentia" href="http://mmohut.com/review/zentia">Zentia</a> and <a title="Dragon Oath" href="http://mmohut.com/review/dragon-oath">Dragon Oath</a> from <a title="ChangYou" href="http://mmohut.com/publishers/changyou">ChangYou</a> – though Zentia isn’t terrible either.</p>
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		<title>More Neat Upcoming MMORPGs</title>
		<link>http://mmorpgcentral.wordpress.com/2010/11/17/more-neat-upcoming-mmorpgs/</link>
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		<pubDate>Wed, 17 Nov 2010 21:56:08 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=166</guid>
		<description><![CDATA[Even though some of the most highly anticipated games like Vindictus and Heroes of Three Kingdoms have already launched, numerous upcoming MMORPGs are on the horizon. IGG recently announced a 3D fantasy game called 100 Years War Online. The game is developed in China and uses the Unreal engine. Graphically speaking, this MMORPG doesn’t have [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=166&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>Even though some of the most highly anticipated games like <a title="Vindictus" href="http://mmohut.com/review/vindictus">Vindictus</a> and <a title="Heroes of Three Kingdoms" href="http://mmohut.com/review/heroes-of-three-kingdoms">Heroes of Three Kingdoms</a> have already launched, numerous <a title="Upcoming MMORPG" href="http://mmohut.com/preview">upcoming MMORPGs</a> are on the horizon. <a title="IGG" href="http://mmohut.com/publishers/igg">IGG</a> recently announced a 3D fantasy game called <a title="100 Years War Online" href="http://mmohut.com/preview/100-years-war-online">100 Years War Online</a>.  The game is developed in China and uses the Unreal engine. Graphically  speaking, this MMORPG doesn’t have a lot to offer but other upcoming  games do. <a title="Black Prophecy" href="http://mmohut.com/preview/black-prophecy">Black Prophecy</a> from <a title="Gamigo" href="http://mmohut.com/publishers/gamigo">Gamigo</a> for example is one of the most highly anticipated <a title="Free to play MMOs" href="http://mmohut.com/">free to play MMOs</a> ever. It aims to challenge <a title="Eve Online" href="http://mmohut.com/free-trials/eve-online">Eve Online</a> as the dominant sci-fi themed MMORPG. Unlike Eve though, Black Prophecy  promises to be more action oriented and hands on. Another upcoming  MMORPG is <a title="Faxion Online" href="http://mmohut.com/review/faxion-online">Faxion Online</a> from <a title="UTV True Games" href="http://mmohut.com/publishers/utv-true-games">UTV True Games</a>. The company recently shut down their first game, <a title="Warrior Epic" href="http://mmohut.com/review/warrior-epic">Warrior Epic</a>, but they’re more focused than ever on getting Faxion Online released. Even though Warrior Epic joined the <a title="MMO Graveyard" href="http://mmohut.com/editorials/mmo-graveyard">MMO Graveyard</a>, the company can still rely on <a title="Mytheon" href="http://mmohut.com/review/mytheon">Mytheon</a> for some revenue, as it’s their only other game currently available.</p>
<p><a title="Webzen" href="http://mmohut.com/publishers/webzen">Webzen</a> recently launched websites for three of their upcoming game recently.  All three games are pretty highly anticipated in the West. Their most  popular one being <a title="Continent of the Ninth" href="http://mmohut.com/preview/continent-of-the-ninth">Continent of the Ninth</a>,  which boasts stellar 3D graphics and hands on FPS style controls. Ever  since trailers for the game surfaced years ago, Continent of Ninth  became one of those games everyone talked about. It wasn’t until late  November 2010 that Webzen even put up a website for the game in English.  Even though they didn’t officially announce the game yet, but putting  the website sort of clinches it – Continent of the Ninth will be  launching worldwide in English eventually. Webzen also put up a website  for <a title="Battery Online" href="http://mmohut.com/preview/battery-online">Battery Online</a> – which is an <a title="Alliance of Valiant Arms" href="http://mmohut.com/review/alliance-of-valiant-arms">Alliance of Valiant Arms</a> style modern day <a title="MMOFPS" href="http://mmohut.com/editorials/top-10-mmofps-shooters">MMOFPS.</a> The game should play a bit like <a title="Sudden Attack" href="http://mmohut.com/review/sudden-attack">Sudden Attack</a> from <a title="GameHi" href="http://mmohut.com/publishers/gamehi">GameHi</a>, except with much crisper graphics. The third game Webzen recently announced is <a title="R2: Reign of Revolution" href="http://mmohut.com/preview/r2-reign-of-revolution">R2: Reign of Revolution</a>, which is a <a title="Fantasy MMORPG" href="http://mmohut.com/games/fantasy">fantasy MMORPG</a> with an emphasis on large scale siege based PvP. Like <a title="King of Kings 3" href="http://mmohut.com/review/king-of-kings-3">King of Kings 3</a> and <a title="Jade Dynasty" href="http://mmohut.com/review/jade-dynasty">Jade Dynasty</a>, players must forge alliances and take control of territories. It’s yet another <a title="Free PvP MMORPG" href="http://mmohut.com/editorials/best-free-pvp-mmorpgs">free PvP MMORPG</a>. These 3 games should give Webzen a much needed boost – as the only games they currently publish are <a title="Archlord" href="http://mmohut.com/review/archlord">Archlord</a>, <a title="Soul of the Ultimate Nation" href="http://mmohut.com/review/soul-of-the-ultimate-nation">Soul of the Ultimate Nation</a> and <a title="Mu Online" href="http://mmohut.com/review/mu-online">Mu Online</a>.</p>
<p>One MMO launching in the near future is <a title="War of Angels" href="http://mmohut.com/review/war-of-angels">War of Angels</a> from NeoWiz. The game’s closed beta ended earlier this month and open beta is scheduled to begin around the 20<sup>th</sup>. Those who enjoyed <a title="Pangya" href="http://mmohut.com/review/pangya">Pangya</a> and <a title="Shot Online" href="http://mmohut.com/review/shot-online">Shot Online</a> can look forward to another golfing game <a title="Golfstar" href="http://mmohut.com/review/golfstar">Golfstar</a> on Gamigo’s portal. No release date for that one has been announced  though. Gamigo has a ton of games without concrete release dates though.  <a title="Loong: The Power of the Dragon" href="http://mmohut.com/review/loong">Loong: The Power of the Dragon</a> and <a title="Legends of Qin" href="http://mmohut.com/preview/legends-of-qin">Legends of Qin</a> being two of the more notable ones. Those who want to play something a bit more silly can try <a title="Lucent Heart" href="http://mmohut.com/review/lucent-heart">Lucent Heart</a> once its hits closed beta sometime in late 2010. It’s being published by <a title="Beanfun" href="http://mmohut.com/publishers/beanfun">Beanfun</a> – the company behind <a title="Hero:108 Online" href="http://mmohut.com/review/hero-108-online">Hero:108 Online</a>. Lastly, <a title="Aeria Games" href="http://mmohut.com/publishers/aeria-games">Aeria Games</a> announced <a title="Lime Odyssey" href="http://mmohut.com/preview/lime-odyssey">Lime Odyssey</a> just last week! Yet another free to play game on the horizon!</p>
<p>So  yeah. There are a TON of upcoming free to play MMORPGs. Many of them  don’t have release dates yet, but the free to play genre is definitely  still growing!</p>
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		<title>Western Developers and Free to Play MMOs</title>
		<link>http://mmorpgcentral.wordpress.com/2010/11/13/western-developers-and-free-to-play-mmos/</link>
		<comments>http://mmorpgcentral.wordpress.com/2010/11/13/western-developers-and-free-to-play-mmos/#comments</comments>
		<pubDate>Sat, 13 Nov 2010 03:53:57 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=164</guid>
		<description><![CDATA[2010 has been a solid year for free to play MMOs. Why? Because so many Western game developers and releasing their very own free to play MMOs and MMORPGs. Even though MOST F2P games are either Korean or Chinese, Western studios like Electronic Arts and Turbine have really thrown their weight behind free to play. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=164&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>2010 has been a solid year for <a title="Free to play MMOs" rel="nofollow" href="http://mmohut.com/">free to play MMOs</a>. Why? Because so many <a title="Western MMORPG Developers" href="http://mmohut.com/editorials/many-asian-mmorpgs-few-western">Western game developers</a> and releasing their very own free to play MMOs and <a title="MMORPG List" href="http://mmohut.com/gamelist">MMORPGs</a>. Even though MOST F2P games are either Korean or Chinese, Western studios like <a title="Electronic Arts" href="http://mmohut.com/publishers/electronic-arts">Electronic Arts</a> and <a title="Turbine" href="http://mmohut.com/publishers/turbine">Turbine</a> have really thrown their weight behind free to play. EA especially has surprised everyone when they released <a title="Need for Speed World" href="http://mmohut.com/review/need-for-speed-world">Need for Speed World</a> – an incredibly high quality need for speed <a title="Racing MMOs" href="http://mmohut.com/editorials/best-mmo-racing-games">racing MMO</a>. I’ve personally played <a title="Heat Online" href="http://mmohut.com/review/heat-online">Heat Online</a>, <a title="TrackMania Nations Forever" href="http://mmohut.com/review/trackmania-nations-forever">TrackMania Nations Forever</a>,  and just about every other racing game, but nothing even comes close to  Need for Speed World. It’s a mix between Heat Online, as the visuals  are great, and <a title="Drift City" href="http://mmohut.com/review/drift-city">Drift City</a>, as the game has an open world to explore. Electronic Arts also announced a new free to play FPS called <a title="Battlefield" href="http://http//mmohut.com/preview/battlefield">Battlefield</a> – It’s their second free to play FPS. Their first was <a title="Battlefield Heroes" href="http://mmohut.com/review/battlefield-heroes">Battlefield Heroes</a>.  Unlike Heroes though, this new game is supposed to look and feel like  Battlefield 2. But that’s enough talk of EA. They aren’t the only  Western company embracing F2P.</p>
<p>Turbine shocked the world when <a title="The Lord of the Rings Online" href="http://mmohut.com/review/the-lord-of-the-rings-online">The Lord of the Rings Online</a> became free to play in October, 2010. The European version of the  MMORPG (Published by Codemasters) went free to play a month or so later  in early November. The announcement that this game would go free to play  shocked everyone, because The Lord of the Rings Online had always been a  success. Turbine wasn’t desperate for cash or anything. When they made <a title="Dungeons and Dragons Online" href="http://mmohut.com/review/dungeons-and-dragons-online">Dungeons and Dragons Online</a> F2P, it was out of desperation. So making an already successful game  F2P was a big risk, but it did pay off. Turbine reported that their  active playerbase tripled and their revenues doubled since going F2P.  Even Cryptic, the studio best known for <a title="Champions Online" href="http://mmohut.com/free-trials/champions-online">Champions Online</a>, threw their weight behind free to play when they announced in November that their <a title="Superhero MMORPG" href="http://mmohut.com/editorials/where-are-the-free-superhero-mmorpgs">super hero MMORPG</a> Champions Online would be free to play starting in Q1 of 2011. I’m surprised that their older game <a title="City of Heroes" href="http://mmohut.com/free-trials/city-of-heroes">City of Heroes</a> will remain pay to play when their newer game is going free to play. Weird, huh? At least it has a <a title="Free Trials" href="http://mmohut.com/free-trials">free trial</a>, hah. If Champions Online is a success when it drops its subscription fee, <a title="Star Trek Online" href="http://mmohut.com/free-trials/star-trek-online">Star Trek Online</a> and City of Heroes will likely also go free to play. On the topic of big western developers making their games F2P, <a title="Pirates of the Burning Sea" href="http://mmohut.com/free-trials/pirates-of-the-burning-sea">Pirates of the Burning Sea</a> will also be F2P early next year! Those who enjoyed playing <a title="Uncharted Waters Online" href="http://mmohut.com/review/uncharted-waters-online">Uncharted Waters Online</a> or <a title="Voyage Century" href="http://mmohut.com/review/voyage-century">Voyage Century</a> may want to give Pirates of the Burning Sea a try – as it’s a really refined visually impressive naval MMORPG.</p>
<p>We all the hugely popular Chinese MMORPGs like <a title="Perfect World" href="http://mmohut.com/review/perfect-world">Perfect World</a> and <a title="Jade Dynasty" href="http://mmohut.com/review/jade-dynasty">Jade Dynasty</a>. Super popular Korean MMORPGs include <a title="Vindictus" href="http://mmohut.com/review/vindictus">Vindictus</a> and <a title="Silkroad Online" href="http://mmohut.com/review/silkroad-online">Silkroad Online</a>. Maybe a few years down the road, we’ll have some super popular <a title="American MMORPGs" href="http://mmohut.com/editorials/american-mmorpgs">American MMORPGs</a> or <a title="European MMORPGs" href="http://mmohut.com/editorials/european-mmorpgs">European MMORPGs</a>.  Who knows. As is though, no American made free to play MMO is nearly as  big as some of the Korean and Chinese games. The upcoming Forsaken  World game looks phenomenal too. I can’t wait to play it, but I’ll have  to wait till the second round of closed beta. Too bad no open beta date  has been mentioned. On the Korean front – I’m looking forward to both <a title="Iris Online" href="http://mmohut.com/review/iris-online">Iris Online</a> and <a title="War of Angels" href="http://mmohut.com/review/war-of-angels">War of Angels</a>. I think both games just finished their closed beta phases and open beta should follow soon.</p>
<p>What do you think of Western F2P games? Will they ever be a big hit?</p>
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		<title>Genesis A.D launches</title>
		<link>http://mmorpgcentral.wordpress.com/2010/11/08/genesis-ad-launches/</link>
		<comments>http://mmorpgcentral.wordpress.com/2010/11/08/genesis-ad-launches/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 22:02:57 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=160</guid>
		<description><![CDATA[Genesis A.D, the new 3D MMOFPS from ijji is finally released. The game launched its pre-open beta test on November 4, 2010 and its crazy fun. Before I talk about Genesis A.D though, I think ijji has a thing for MMO shooters, because as of this writing nearly half of their games are MMO shooters. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=160&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p><a title="Genesis A.D" href="http://mmohut.com/review/genesis-ad">Genesis A.D</a>, the new 3D <a title="MMOFPS" href="http://mmohut.com/editorials/top-10-mmofps-shooters">MMOFPS</a> from <a title="ijji" href="http://mmohut.com/publishers/ijji">ijji</a> is finally released. The game launched its pre-open beta test on  November 4, 2010 and its crazy fun. Before I talk about Genesis A.D  though, I think ijji has a thing for MMO shooters, because as of this  writing nearly half of their games are MMO shooters. They have <a title="GunZ" href="http://mmohut.com/review/gunz-the-duel">GunZ</a>, <a title="Soldier Front" href="http://mmohut.com/review/soldier-front">Soldier Front</a>, <a title="Alliance of Valiant Arms" href="http://mmohut.com/review/alliance-of-valiant-arms">Alliance of Valiant Arms</a> and <a title="Karma: Operation Barbarossa" href="http://mmohut.com/preview/karma-operation-barbarossa">Karma: Operation Barbarossa</a>.  I think ijji realizes that FPS games are super popular in the United  States, so focusing on them has already proven to be quite successful  for ijji. Too bad they never got around to releasing <a title="Huxley: The Dystopia" href="http://mmohut.com/preview/huxley-the-dystopia">Huxley: The Dystopia</a> – that game has been delayed more than a dozen times already. Anyway  the pre-obt began for Genesis A.D on November 4, and I’ve been playing  the game quite a bit since then.</p>
<div><a href="http://mmohut.com/review/genesis-ad" target="_blank"> <img class="aligncenter" title="genesis-ad-pwnage-main" src="http://mmohut.com/index.php?callback=image&amp;pid=37391&amp;width=37406&amp;height=310&amp;mode=" alt="genesis-ad-pwnage-main" /></a></div>
<div style="text-align:center;">Genesis A.D</div>
<p>Before  I even get started about Genesis A.D, I want to mention that I’m quite  happy with the entire ijji reactor experience. For those that don’t  know, the ijji reactor is a steam like service where you can access ijji  games like <a title="Lunia" href="http://mmohut.com/review/lunia">Lunia</a> and <a title="Soul of the Ultimate Nation" href="http://mmohut.com/review/soul-of-the-ultimate-nation">Soul of the Ultimate Nation</a>. The cool think about the reactor though, is that you can use it to download and log into non ijji games such as <a title="Neo Steam" href="http://mmohut.com/review/neo-steam">Neo Steam</a>, <a title="HolyBeast Online" href="http://mmohut.com/review/holybeast-online">HolyBeast Online</a> and <a title="Atlantica Online" href="http://mmohut.com/review/atlantica-online">Atlantica Online</a>. Instead of registering on <a title="Atlus Online" href="http://mmohut.com/publishers/atlus-online">Atlus Online</a> to play Neo Steam, <a title="CyberStep" href="http://mmohut.com/publishers/cyberstep">CyberStep</a> to play HolyBeast Online and <a title="Ndoors" href="http://mmohut.com/publishers/ndoors">Ndoors</a> to play Atlantica Online, you can simply play all of these games on the  ijji reactor with your single ijji account. I think this system rocks,  as having an account on every publisher can be quite annoying. I just  wish I could play some other <a title="Popular MMORPGs" href="http://mmohut.com/editorials/most-popular-free-mmorpgs">popular MMORPGs</a> like <a title="Fists of Fu" href="http://mmohut.com/review/fists-of-fu">Fists of Fu</a>, <a title="Fiesta Online" href="http://mmohut.com/review/fiesta-online">Fiesta Online</a>, <a title="Battle of the Immortals" href="http://mmohut.com/review/battle-of-the-immortals">Battle of the Immortals</a> and <a title="League of Legends" href="http://mmohut.com/review/league-of-legends">League of Legends</a> on the ijji reactor. Just imagine if you could play 150+ MMORPGs with ONE log in on ONE program like reactor.</p>
<div><a href="http://mmohut.com/review/alliance-of-valiant-arms" target="_blank"> <img class="aligncenter" title="alliance-of-valiant-arms-aiming" src="http://mmohut.com/index.php?callback=image&amp;pid=17578&amp;width=37406&amp;height=310&amp;mode=" alt="alliance-of-valiant-arms-aiming" /></a></div>
<div style="text-align:center;">Alliance of Valiant Arms</div>
<p>Anyway, time to talk about Genesis A.D. I’ve always been a fan of MMOFPS games. Heck, I’ve played everything from <a title="Mission Against Terror" href="http://mmohut.com/review/mission-against-terror">Mission Against Terror</a> to the more obscure <a title="Battlefield Heroes" href="http://mmohut.com/review/battlefield-heroes">Battlefield Heroes</a>. The thing I like about Gensis A.D is that it’s a <a title="Sci-fi Themed MMOs" href="http://mmohut.com/editorials/best-sci-fi-mmorpgs-mmos">sci-fi themed MMO</a>.  It seems like most MMO shooters these days are tactical and modern  themed, so seeing a game that’s NOT set during modern times, is  definitely a breath of fresh air. The game has a good variety of  weapons, game modes and maps. But what makes the game so good is its  unique <a title="S4 League" href="http://mmohut.com/review/s4-league">S4 League</a> style wall jumping and boosting. The game mixes <a title="Counter Strike Online" href="http://mmohut.com/preview/counter-strike-online">Counter Strike Online</a> style tactical gameplay with more S4 League style crazy wall jumping mechanics.</p>
<p>One  problem with Genesis A.D. Is that it has some fairly high system  requirements. Another little issue is that it’s not mac compatible.  Unfortunately, there really aren’t that many <a title="Mac MMORPGs" href="http://mmohut.com/editorials/mac-mmorpgs">Mac MMORPGs</a> or Mac MMOs. That likely wn’t change anytime soon though. It also takes  quite a while to download, as the game is some 3+ GB big. It’s not as  big as the <a title="Free MMORPG" href="http://mmohut.com/">free MMORPG</a> Dungeons and Dragons or <a title="Runes of Magic" href="http://mmohut.com/review/runes-of-magic">Runes of Magic</a>, but it’s still big enough that it could take a long time to download on a slower net connection.</p>
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		<title>So Many MMOFPS Games</title>
		<link>http://mmorpgcentral.wordpress.com/2010/11/03/so-many-mmofps-games/</link>
		<comments>http://mmorpgcentral.wordpress.com/2010/11/03/so-many-mmofps-games/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 16:28:58 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=158</guid>
		<description><![CDATA[There are dozens of MMOFPS games, but only a handful of good ones. I find it interesting that every MMO publisher from Uforia to ijji has their own MMO shooters. Netgame has Operation 7, Uforia has Mercenary Wars, Suba Games has Mission Against Terror and the list goes on and on. The remarkable thing about [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=158&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>There are dozens of <a title="MMOFPS Games" href="http://mmohut.com/editorials/top-10-mmofps-shooters">MMOFPS games</a>, but only a handful of good ones. I find it interesting that every <a title="MMO Publisher" href="http://mmohut.com/editorials/mmorpg-publishers-developers-and-ip-blocks">MMO publisher</a> from <a title="Uforia" href="http://mmohut.com/publishers/uforia">Uforia</a> to <a title="ijji" href="http://mmohut.com/publishers/ijji">ijji</a> has their own MMO shooters. <a title="Netgame" href="http://mmohut.com/publishers/netgame">Netgame</a> has <a title="Operation 7" href="http://mmohut.com/review/operation-7">Operation 7</a>, Uforia has <a title="Mercenary Wars" href="http://mmohut.com/review/mercenary-wars">Mercenary Wars</a>, <a title="Suba Games" href="http://mmohut.com/publishers/suba-games">Suba Games</a> has <a title="Mission Against Terror" href="http://mmohut.com/review/mission-against-terror">Mission Against Terror</a> and the list goes on and on. The remarkable thing about this little  fact is that almost every single one of these games are almost  identical. They’re all tactical <a href="http://mmohut.com/">MMO</a> shooters with M4s, terrorists and counter-terrorists. They all have the  same exact interface outside of matches and they all have the exact same  game modes. You can bet that every single MMOFPS game has a  plant-the-bomb defuse-the-bomb style game mode as well as a team  deathmatch game. <a title="MMOFPS Lost touch" href="http://mmohut.com/editorials/has-mmofps-lost-its-touch">MMOFPS games are all the same</a> nowadays. It’s funny how <a title="Nexon" href="http://mmohut.com/publishers/nexon">Nexon</a>’s <a title="Combat Arms" href="http://mmohut.com/review/combat-arms">Combat Arms</a> is so popular, even though it brings nothing new to the table. I think most of these games copied <a title="Sudden Attack" href="http://mmohut.com/review/sudden-attack">Sudden Attack</a> from <a title="GameHi" href="http://mmohut.com/publishers/gamehi">GameHi</a>.  If you don’t believe me, try Sudden Attack. The game came out in like  2004 or 2005, and it seems like every other shooter just copied it.</p>
<p>Obviously not EVERY other Shooter, but every other TACTICAL modern shooter. Games like <a title="S4 League" href="http://mmohut.com/review/s4-league">S4 League</a> from <a title="Alaplaya" href="http://mmohut.com/publishers/alaplaya">Alaplaya</a>, <a title="Battlefield Heroes" href="http://mmohut.com/review/battlefield-heroes">Battlefield Heroes</a> from <a title="Electronic Arts" href="http://mmohut.com/publishers/electronic-arts">Electronic Arts</a> and <a title="GunZ" href="http://mmohut.com/review/gunz-the-duel">GunZ</a> from ijji aren’t included in this simplification – because these are  all third person MMO shooters. MicroVolts is a tad bit different too, as  it’s also a third person shooter. Other non FPS shooters like <a title="Alien Swarm" href="http://mmohut.com/review/alien-swarm">Alien Swarm</a>, Wold of Tanks and <a title="Heroes in the Sky" href="http://mmohut.com/review/heroes-in-the-sky">Heroes in the Sky</a> are different too. Heroes in the Sky Especially – it’s a <a title="WW2 Themed MMOs" href="http://mmohut.com/editorials/free-to-play-ww2-mmos">World War 2 themed MMO</a> from <a title="GamesCampus" href="http://mmohut.com/publishers/gamescampus">GamesCampus</a>. It features some crazy fun dog fighting. I don’t think any other game, aside from <a title="Ace Online" href="http://mmohut.com/review/ace-online">Ace Online</a> has dog figthing.</p>
<p>The funny thing is out of all these MMOFPS clones, there are only a handful of genuinely good games.  I think <a title="Alliance of Valiant Arms" href="http://mmohut.com/review/alliance-of-valiant-arms">Alliance of Valiant Arms</a> and <a title="Wolfteam" href="http://mmohut.com/review/wolfteam">Wolfteam</a> are two of the best MMO shooters. Alliance of Valiant Arms because it  has top notch graphics. Really, it does. I don’t think any other MMO  shooters comes close to it. Plus, the game has a unique class system,  unlockable skills and achievements and much more. It also has looks and  feels different than all the other modern tactical games. WolfTeam from <a title="Aeria Games" href="http://mmohut.com/publishers/aeria-games">Aeria Games</a> is fun too. Unfortunately, it shares the same core gameplay mechanics  as other games, but it has one really neat little feature that no other  shooter does. Players can turn into huge melee-oriented werewolves at  the press of a key. Told you, no other game has anything like it. I  think CrossFire from Z8 Games is fun too, but my only “beef” with it is  that it doesn’t bring anything new to the table. The gameplay mechanics  are polished and all, but it just looks and feels like other modern day  shooters.</p>
<p>So what’s your favorite MMOFPS game? Answers in the comments below!</p>
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		<title>The Difference between MMOs and MMORPGs</title>
		<link>http://mmorpgcentral.wordpress.com/2010/10/30/the-difference-between-mmos-and-mmorpgs/</link>
		<comments>http://mmorpgcentral.wordpress.com/2010/10/30/the-difference-between-mmos-and-mmorpgs/#comments</comments>
		<pubDate>Sat, 30 Oct 2010 11:38:03 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

		<guid isPermaLink="false">http://mmorpgcentral.wordpress.com/?p=155</guid>
		<description><![CDATA[A lot of people ask me, “What’s the difference between MMOs and MMORPGs?”. So I figured I would write a short blog post about it. I’ll talk a bit about both MMOs and MMORPGs and point out the differences. Here’s a quick warning though – there are no “official” definitions for these terms, my explanation [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=155&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>A lot of people ask me, “What’s the difference  between MMOs and MMORPGs?”. So I figured I would write a short blog post  about it. I’ll talk a bit about both <a title="MMO" href="http://mmohut.com/">MMOs</a> and MMORPGs and point out the differences. Here’s a quick warning  though – there are no “official” definitions for these terms, my  explanation below is just my opinion.</p>
<p>An MMO is any game that is  Massively Multiplayer and Online. Some people like to believe that an  MMO must have a “persistent world” to be a true MMO, but that isn’t true  at all. MMOFPS games like <a title="Alliance of Valiant Arms" href="http://mmohut.com/review/alliance-of-valiant-arms">Alliance of Valiant Arms</a>, <a title="Cross Fire" href="http://mmohut.com/review/cross-fire">Cross Fire</a> and <a title="Mission Against Terror" href="http://mmohut.com/review/mission-against-terror">Mission Against Terror</a> are all <a title="MMO Shooters" href="http://mmohut.com/editorials/top-10-mmofps-shooters">MMO shooters</a>.  They meet the qualifications as they are all “massive” – as hundreds of  players are online at any given time. They’re all multiplayer as they  all have game modes with upwards of 16+ people in a single match. And of  course, they’re all “Online” – as you must be online to play any of  them. So these games all live up to the MMO acronym, but those aren’t  the only qualifications. For me to consider a game an MMO – it must have  SOME persistent element. This means players must “earn” something for  playing and winning matches.  That can include money that can be spent  buying new persistent weapons and armor or it could mean experience  points for players to “rank up”. That means games like Wolfenstein:  Enemy Territory or Quake 3 aren’t MMOs. Games like <a title="Need for Speed World" href="http://mmohut.com/review/need-for-speed-world">Need for Speed World</a> from <a title="Electronic Arts" href="http://mmohut.com/publishers/electronic-arts">Electronic Arts</a> and <a title="Drift City" href="http://mmohut.com/review/drift-city">Drift City</a> from <a title="GamesCampus" href="http://mmohut.com/publishers/gamescampus">GamesCampus</a> are 2 examples of <a title="Racing MMOs" href="http://mmohut.com/editorials/best-mmo-racing-games">racing MMOs</a>.  Both are massive, multiplayer and online. In fact, both of these games  have a fairly large persistent world too. So in conclusion, a game must  have a lot of players, be multiplayer and require an active internet  connection to be considered an MMO in my book. So even games like <a title="FreeJack" href="http://mmohut.com/review/freejack">FreeJack</a>, <a title="Zone 4: Fight District" href="http://mmohut.com/review/zone-4-fight-district">Zone 4: Fight District</a>, <a title="League of Legends" href="http://mmohut.com/review/league-of-legends">League of Legends</a>, <a title="Lost Saga" href="http://mmohut.com/review/lost-saga">Lost Saga</a> and even Tales Runner can be considered MMOs.</p>
<p>MMORPGs  on the other hand are a bit more self explanatory. Any Massively  Multiplayer Online game with RPG elements is an MMORPG. <a title="Fantasy MMORPGs" href="http://mmohut.com/editorials/best-fantasy-mmorpgs">Fantasy MMORPGs</a> like <a title="Fiesta Online" href="http://mmohut.com/review/fiesta-online">Fiesta Online</a> and <a title="Runes of Magic" href="http://mmohut.com/review/runes-of-magic">Runes of Magic</a> are two popular free to play examples. On the pay to play front you have games like <a title="Eve Online" href="http://mmohut.com/free-trials/eve-online">Eve Online</a> and <a title="World of Warcraft" href="http://mmohut.com/free-trials/world-of-warcraft">World of Warcraft</a>. Linear MMORPGs like <a title="Fists of Fu" href="http://mmohut.com/review/fists-of-fu">Fists of Fu</a> and <a title="Soul Master" href="http://mmohut.com/review/soul-master">Soul Master</a> can also be considered MMORPGs. As even though they’re stage based and  linear in order, they still have persistent elements and RPG features. I  would even consider games like <a title="Fantasy Earth Zero" href="http://mmohut.com/review/fantasy-earth-zero">Fantasy Earth Zero</a> and <a title="Legend of Edda" href="http://mmohut.com/review/legend-of-edda">Legend of Edda</a> to be MMORPGs. Fantasy Earth Zero sort of looks and feels like an MMO,  but it has real persistent world RPG bits to it too. So in conclusion,  any game that has a lot of players, is multiplayer, requires an active  net connection and has roleplaying game features, is an MMORPG.</p>
<p>The  only controversy that could arise from my definitions is whether a game  like Call of Duty: Modern Warfare 2 could be considered an MMO. Well,  the game does have ranks and other persistent elements, so it could very  well be called an MMO. Sure it doesn’t have a huge persistent world  like Global Agenda and Planet Side, but having a huge persistent world a  part of the acronym. I consider any game with SOME persistent elements –  whether that’s a world, ranks or stats doesn’t matter. Just some  persistent elements is good enough for me. <a title="Browser Games" href="http://mmohut.com/browser-games">Browser games</a> can be considered MMOs too. Games like <a title="War of Legends" href="http://mmohut.com/browser-games/war-of-legends">War of Legends</a>, <a title="SeaFight" href="http://mmohut.com/browser-games/seafight">SeaFight</a> and <a title="Adventure Quest Worlds" href="http://mmohut.com/browser-games/adventure-quest-worlds">Adventure Quest Worlds</a> are all MMOs too!</p>
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		<title>Browser Games are Big Business in Europe</title>
		<link>http://mmorpgcentral.wordpress.com/2010/10/25/browser-games-are-big-business-in-europe/</link>
		<comments>http://mmorpgcentral.wordpress.com/2010/10/25/browser-games-are-big-business-in-europe/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 09:59:15 +0000</pubDate>
		<dc:creator>Emor</dc:creator>
				<category><![CDATA[MMORPG Thoughts]]></category>

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		<description><![CDATA[Browser based MMORPGs like RuneScape and Neopets have been quite successful in both North America and Europe, but more bland browser games such as Shakes and Fidget and Dark Orbit have been unusually successful in Europe – Germany especially. It seems like while Western gamers prefer 3D MMORPGs like The Lord of the Rings Online [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=mmorpgcentral.wordpress.com&amp;blog=12724039&amp;post=153&amp;subd=mmorpgcentral&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p><a title="Browser MMORPGs" href="http://mmohut.com/browser-games">Browser based MMORPGs</a> like <a title="RuneScape" href="http://mmohut.com/browser-games/runescape">RuneScape</a> and <a title="Neopets" href="http://mmohut.com/browser-games/neopets">Neopets</a> have been quite successful in both North America and Europe, but more bland browser games such as <a title="Shakes and Fidget" href="http://mmohut.com/browser-games/shakes-and-fidget">Shakes and Fidget</a> and <a title="Dark Orbit" href="http://mmohut.com/browser-games/dark-orbit">Dark Orbit</a> have been unusually successful in Europe – Germany especially. It seems like while Western gamers prefer 3D MMORPGs like <a title="The Lord of the Rings Online" href="http://mmohut.com/review/the-lord-of-the-rings-online">The Lord of the Rings Online</a> and <a title="Fists of Fu" href="http://mmohut.com/review/fists-of-fu">Fists of Fu</a>, Europeans prefer browser based games to an extent. Client based MMORPGs like <a title="Metin 2" href="http://mmohut.com/review/metin-2">Metin 2</a> and <a title="Runes of Magic" href="http://mmohut.com/review/runes-of-magic">Runes of Magic</a> are obviously big business in Europe as well as North America, but it  seems like browser based games are much bigger in Europe than they are  in North America. Games like <a title="Cultures Online" href="http://mmohut.com/browser-games/cultures-online">Cultures Online</a> from <a title="Gamigo" href="http://mmohut.com/publishers/gamigo">Gamigo</a> and Tribal Wars from <a title="InnoGames" href="http://mmohut.com/publishers/innogames">InnoGames</a> for example are MUCH more popular in Europe than in North America. I  say “much” in all caps because these games derive most of their revenue  and playerbase from European users. Obviously people in the United  States and Canada play these games too, but most players reside in  Europe. Tribal Wars and Cultures Online are just two examples – I can  name a dozen or so browser games to prove my point, but I don’t think  that’s necessary, as the browser game developer <a title="GameForge" href="http://mmohut.com/publishers/gameforge">GameForge</a> who makes Bite Fight, <a title="Ogame" href="http://mmohut.com/browser-games/ogame">Ogame</a>, <a title="Gladiatus" href="http://mmohut.com/browser-games/gladiatus">Gladiatus</a> and numerous other titles already admitted that browser games are more successful in Europe.</p>
<p>I  have a theory that explains why these games are more popular in Europe  than in the U.S.. European countries, unlike the U.S., have a fairly  large value-added tax. And because of this personal computers are much  more expensive. This means that the average household computer in Europe  is weaker than the average PC in North America. This means that many  European computers can’t handle <a title="3D MMORPGs" href="http://mmohut.com/editorials/best-3d-mmorpgs">3D MMORPGs</a> like <a title="Iris Online" href="http://mmohut.com/review/iris-online">Iris Online</a>, <a title="Vindictus" href="http://mmohut.com/review/vindictus">Vindictus</a>,  and Jade Dynasty. Client based MMORPGs are much more popular Japan and  Korea too because internet speeds in South Korea and Japan are some of  the fastest in the world. <a title="Japanese MMORPGs" href="http://mmohut.com/editorials/japanese-mmorpgs">Japanese MMORPGs</a> like <a title="Dynasty Warriors Online" href="http://mmohut.com/review/dynasty-warriors-online">Dynasty Warriors Online</a> and <a title="Uncharted Waters Online" href="http://mmohut.com/review/uncharted-waters-online">Uncharted Waters Online</a> can be 3D, because people in Japan have the bandwidth to download these games. Many <a title="European MMORPGs" href="http://mmohut.com/editorials/european-mmorpgs">European MMORPGs</a> are browser based too – just like at GameForge – they’re one of the  biggest browser game developers ever. I think my argument is best  exemplified by looking at the MMO market in Australia. Internet service  providers in Australia cap their customer’s bandwidths, so most  customers cannot download more than 20GB worth of stuff a month. This  means that people in Australia cannot even download games like <a title="Dungeons and Dragons Online" href="http://mmohut.com/review/dungeons-and-dragons-online">Dungeons and Dragons Online</a> (4GB) and <a title="Age of Conan" href="http://mmohut.com/free-trials/age-of-conan">Age of Conan</a> (20GB). 3D MMORPGs are just too big in terms of file size. <a title="Company of Heroes Online" href="http://mmohut.com/review/company-of-heroes-online">Company of Heroes Online</a> is 10GB big! That’s half of a person’s monthly bandwidth! Instead of downloading these huge games, playing games like <a title="War of Legends" href="http://mmohut.com/browser-games/war-of-legends">War of Legends</a> and Urban Rivals just makes more sense.</p>
<p>The thing is, a lot of browser based <a title="MMORPGs" href="http://mmohut.com/">MMORPGs</a> aren’t bad. Games like <a title="Adventure Quest Worlds" href="http://mmohut.com/browser-games/adventure-quest-worlds">Adventure Quest Worlds</a> and <a title="Grepolis" href="http://mmohut.com/browser-games/grepolis">Grepolis</a> are top notch free to play titles. I personally think client based  games offer more depth, but that’s just my opinion. A lot of people HAVE  to stick with no download browser based games because either their  internet connections or PCs are too slow to play better more advanced  games. I think games like <a title="Grand Chase" href="http://mmohut.com/review/grand-chase">Grand Chase</a> from <a title="Ntreev" href="http://mmohut.com/publishers/ntreev">Ntreev</a> and <a title="Conquer Online" href="http://mmohut.com/review/conquer-online">Conquer Online</a> from <a title="TQ Digital" href="http://mmohut.com/publishers/tq-digital">TQ Digital</a> remain popular because even though they’re client based, they don’t require high end PCs.</p>
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